Try to jump onto that invisible block and then jump over the lava pit? The invisible cloud kills you. Jump too close to the ledge? You hit an invisible block. For example, in the fourth level, there's a place where you need to jump over a lava pit. Developers' Foresight: Nearly every possible route through the levels was foreseen by the developers, and then all but one of those routes were all filled with unavoidable death traps to limit the player to using only a single precise route.Death Is Cheap: You start the level with two lives, but after you lose them, in your life counter will appear negative numbers showing the times you die, so you can try all the times you want.That invisible block that should contain a 1-up mushroom? Contains poison mushrooms and kills you. That star that should make you invincible? Kills you. For example, that pipe that should lead to a secret area? Kills you. Death by Genre Savviness: The player, assuming that he/she is familiar with the general gameplay of Super Mario Bros., will die over and over again precisely because the entire game is devoted to subverting that Genre Savviness and killing you. Bloodless Carnage: No blood or gore, although you die over and over."Congratulations on making it this far! This stage's difficulty is far easier than the previous, so don't hesitate to take your time to enjoy it."
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